Improved was the title of the first big project that I took on. The idea was to create a short film of a world where everyone was preserved in a failing simulation, one where the rich could control different aspects and the poor had to live with what they have. The story follows someone on the less fortunate side of the sim trying to live day by day but the simulation starts to fail and he starts to see some major glitches in the system, therefore must be removed. This project taught me not to take on so much responsibility for one project as you can start to lose focus on the vision. This led to the film being quite confusing to some audience members which showed me how important fresh eyes are to a product as you. I knew what was going on 100% of the time because I was part of the team that created the film.